Notch Notch Manual 1.0
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Morph Deformer

Morph Deformer

Provides controls for Blend Shapes / Morph Targets from the connected mesh.

image

Example .dfx

Method #

This node allows you control any Blend Shapes / Morph Targets which are available for the attached mesh.

Notch only support Blend Shapes from FBX and Alembic mesh formats.

Parameters

These properties control the 3D transforms of the node. Transforms will generally be inherited by child nodes, although they can be ignored through the Inherit Transform Channels attributes.

ParameterDetails
Position XMove along the local x-axis.
Position YMove along the local y-axis.
Position ZMove along the local z-axis.
Rotation HeadingRotate around the local y-axis.
Rotation PitchRotate around the local x-axis.
Rotation BankRotate around the local z-axis.
Scale XScale along the local x-axis.
Scale YScale along the local y-axis.
Scale ZScale along the local z-axis.

Control the inheritance of the transforms from the parent.

ParameterDetails
PositionToggle inheritance of the Position from the parent.
RotationToggle inheritance of the Rotation from the parent.
ScaleToggle inheritance of the Scale from the parent.
World Position OnlyInherit the world position from the parent only, rotation and scale will be ignored. Overrides above properties.
Inherit TimeToggle inheritance of time from the parent.

These properties control the core behaviours of the node.

ParameterDetails
Morph NamesThe name of the blend shapes you are looking to control.
Blend Shape PropertyThe name of the blend shape, and the blend amount to that shape.

Inputs

NameDescriptionTypical Input
Weight ControllersAllows for weightmaps to be input to modulate the blend shapes.Image Plane
Transform ModifiersApply the transforms of another node to this node.Null
Target NodeModifiy the rotations of the node to always direct the z axis towards the input.Null
Local Transform OverrideApply the transforms of another node to this node, relative to its parent.Null