Notch Notch
Manual 1.0 Manual 0.9.23
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Triangulate

Triangulate

Updated: 5 Feb 2025

Converts all faces in the parent mesh to triangular faces

image

Example .dfx

Method #

This node converts all faces of the connected mesh to triangular faces.

Parameters

These properties control the core behaviours of the node.

ParameterDetails
Primitive TypeControl how the parent geometry is triangulated.
  • Triangles : Split all n-gons or quads into triangles.
  • Triangles + Quads : Split all n-gons into triangles, quads are unchanged.

Inputs

NameDescriptionTypical Input
Falloff NodeTBCTBC
Generated WeightmapTBCTBC
Transform ModifiersTBCTBC
Target NodeTBCTBC
Local Transform OverrideTBCTBC
Position XTBCTBC
Position YTBCTBC
Position ZTBCTBC
Rotation HeadingTBCTBC
Rotation PitchTBCTBC
Rotation BankTBCTBC
Scale XTBCTBC
Scale YTBCTBC
Scale ZTBCTBC
Get World Position XTBCTBC
Get World Position YTBCTBC
Get World Position ZTBCTBC
Blend AmountTBCTBC
Animation SpeedTBCTBC
Inner RangeTBCTBC
Outer RangeTBCTBC
Falloff Curve PowerTBCTBC