Notch Notch
Manual 1.0 Manual 0.9.23
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Triangulate

Triangulate

Updated: 5 Feb 2025

Converts all faces in the parent mesh to triangular faces

image

Example .dfx

Method #

This node converts all faces of the connected mesh to triangular faces.

Parameters

These properties control the core behaviours of the node.

ParameterDetails
Primitive Type Control how the parent geometry is triangulated.
  • Triangles : Split all n-gons or quads into triangles.
  • Triangles + Quads : Split all n-gons into triangles, quads are unchanged.

The properties control the time at which the node is active. See Timeline for editing time segments.

ParameterDetails
Duration Control the duration of the node’s time segment.
  • Composition Duration : Use the length of the composition for the node’s time segment duration.
  • Custom : Set a custom duration for the node’s time segment.
Node Time The custom start and end time for the node.
Duration (Timecode) The length of the node’s time segment (in time).
Duration (Frames) The length of the node’s time segment (in frames).
Time Segment Enabled Set whether the node’s time segment is enabled or not in the Timeline.

Inputs

NameDescriptionTypical Input
Generated WeightmapAdd a weightmap to vary the strength of the deformer across the surface.Generate Weightmap
Transform ModifiersApply the transforms of another node to this node.Null
Target NodeModifiy the rotations of the node to always direct the z axis towards the input.Null
Local Transform OverrideApply the transforms of another node to this node, relative to its parent.Null