Shift Polygons
Method #
This node extrudes selected polygons of the parent mesh. Weight maps and the falloff parameters may be used to control the selection.
Parameters
Parameter Details
Subdivision Order Toggle whether the deformer is added before or after the object is subdivided.
Subdivision Level The subdivision level at which the deformer is applied. Subdivision Order must be set to After Subdivision to Function.
Extrude Mode The extrusion mode.
- Vertex Normal : Extrude along the vertex normal direction.
- Direction : Extrude along a direction vector specified by the node’s transform rotation.
Duplicate Extruded Polygons If checked, the extrudes polygons will be duplicated and flipped to close the extrude shape.
Flip Extruded Polygons If checked, polygons generated during extrusion will be flipped.
Extrude Amount The extrude amount.
Parameter Details
Position X Move along the local x-axis.
Position Y Move along the local y-axis.
Position Z Move along the local z-axis.
Rotation Heading Rotate around the local y-axis.
Rotation Pitch Rotate around the local x-axis.
Rotation Bank Rotate around the local z-axis.
Scale X Scale along the local x-axis.
Scale Y Scale along the local y-axis.
Scale Z Scale along the local z-axis.
Control the inheritance of the transforms from the parent.
Parameter Details
Falloff Enabled Enable falloff from the position of the deformer.
Falloff Shape Select which shape to use to draw falloff from.
- Sphere : Falloff is drawn outward from a central point, forming a spherical falloff.
- Cylinder - X/Y/Z : Falloff is drawn outward from a line, forming a cylindrical falloff.
- Plane - X/Y/Z : Falloff is drawn outward from a plane.
Falloff Range Limits the range the deformer is effective at.
Falloff Inner Range The inner range from which the falloff is calculated from.
Falloff Curve Power How quickly the falloff drops to 0 at the outer falloff.
Invert Falloff Invert the direction of the falloff.
Falloff Curve Visualises the falloff curve, from being completely in effect to no longer effective.
Inputs
Parameter | Details |
---|---|
Subdivision Order | Toggle whether the deformer is added before or after the object is subdivided. |
Subdivision Level | The subdivision level at which the deformer is applied. Subdivision Order must be set to After Subdivision to Function. |
Extrude Mode | The extrusion mode.
|
Duplicate Extruded Polygons | If checked, the extrudes polygons will be duplicated and flipped to close the extrude shape. |
Flip Extruded Polygons | If checked, polygons generated during extrusion will be flipped. |
Extrude Amount | The extrude amount. |
Parameter | Details |
---|---|
Position X | Move along the local x-axis. |
Position Y | Move along the local y-axis. |
Position Z | Move along the local z-axis. |
Rotation Heading | Rotate around the local y-axis. |
Rotation Pitch | Rotate around the local x-axis. |
Rotation Bank | Rotate around the local z-axis. |
Scale X | Scale along the local x-axis. |
Scale Y | Scale along the local y-axis. |
Scale Z | Scale along the local z-axis. |
Control the inheritance of the transforms from the parent.
Parameter | Details |
---|---|
Falloff Enabled | Enable falloff from the position of the deformer. |
Falloff Shape | Select which shape to use to draw falloff from.
|
Falloff Range | Limits the range the deformer is effective at. |
Falloff Inner Range | The inner range from which the falloff is calculated from. |
Falloff Curve Power | How quickly the falloff drops to 0 at the outer falloff. |
Invert Falloff | Invert the direction of the falloff. |
Falloff Curve | Visualises the falloff curve, from being completely in effect to no longer effective. |
Name | Description | Typical Input |
---|---|---|
Falloff Node | Use an input node to control the transformation values of the falloff. | Null |
Generated Weightmap | Add a weightmap to vary the strength of the deformer across the surface. | Generate Weightmap |
Transform Modifiers | Apply the transforms of another node to this node. | Null |
Target Node | Modifiy the rotations of the node to always direct the z axis towards the input. | Null |
Local Transform Override | Apply the transforms of another node to this node, relative to its parent. | Null |