Retopologise
Method #
This node retopologises the parent mesh. It generates a new mesh to represent the parent mesh but at the desired resolution and with a regular, consistently-sized set of triangles. This process removes UVs and weight maps. Colours are resampled along with the vertices. UVs may optionally be resampled onto the new mesh using the “Retain UVs” option, but the retopologisation will introduce new discontinuities in the UVs.
This node is useful for reducing polygon counts of very dense meshes for use in other processes such as particle emission or collisions or to regularise the topology of a mesh for further deformation.
Parameters
Parameter Details
Resolution The resolution of the new mesh.
Resample Vertices If enabled, the vertices of the new mesh are resampled to lie exactly on the surface of the old mesh. this may introduce errors and degenerates in the new topology but provides a closer visual fit to the original mesh.
Retain UVs Determines whether to resample the uvs of the old mesh onto the vertices of the new mesh.
Inflate Inflates the new mesh.
Inputs
Parameter | Details |
---|---|
Resolution | The resolution of the new mesh. |
Resample Vertices | If enabled, the vertices of the new mesh are resampled to lie exactly on the surface of the old mesh. this may introduce errors and degenerates in the new topology but provides a closer visual fit to the original mesh. |
Retain UVs | Determines whether to resample the uvs of the old mesh onto the vertices of the new mesh. |
Inflate | Inflates the new mesh. |
Name | Description | Typical Input |
---|---|---|
Material | The material to use for the new mesh. Otherwise the first material of the old mesh is used. | Material Node |