Notch Notch Manual 1.0
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Fertilize

Fertilize

This node applies a growing effect to the parent mesh.
Example .dfx

Method #

This node applies a growing effect to the parent mesh. A number of vertices are chosen as seed points, and the rest of the mesh is revealed from those points outwards via the edge connections.

Parameters

ParameterDetails
Reveal FrontThe front reveal value. 0 = nothing visible, 1 = fully visible.
Reveal BackThe back reveal value. 1 = nothing visible, 0 = fully visible.
Cap EndsDetermines whether to generate cap polys for the open edges created by the growth.
Seed ModeThe method by which seed vertices are selected.
  • Single Point Index : Select a single vertex using the seed parameter as the vertex index.
  • Points In Selection Radius : Select vertices by proximity, using the selection radius and position parameters.
  • Random Points : Select random vertices using the seed parameter to seed the randomness and seed amount to control the number of points.
  • Weightmap : Use a vertex or polygon weightmap to select the seed vertices. the seed amount parameter acts as a threshold on weightmap values.
SeedThe random seed or selected vertex index, used for vertex seeding.
Seed AmountThe seed amount, used for vertex seeding.
Selection RadiusThe selection radius, used for vertex seeding.
ParameterDetails
Position XMove along the local x-axis.
Position YMove along the local y-axis.
Position ZMove along the local z-axis.

Control the inheritance of the transforms from the parent.

Inputs

NameDescriptionTypical Input
Generated WeightmapWeightmap used to select seed vertices or polygons, in Weightmap seed mode.Generate Weightmap
Transform ModifiersApply the transforms of another node to this node.Null
Target NodeModifiy the rotations of the node to always direct the z axis towards the input.Null
Local Transform OverrideApply the transforms of another node to this node, relative to its parent.Null