Notch Notch
Manual 1.0 Manual 0.9.23
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Extend

Method #

This node cuts the parent mesh along a plane defined by the node’s transform, and then extends the cut polygons along the offset vector.

Parameters

These properties control the 3D transforms of the node. Transforms will generally be inherited by child nodes, although they can be ignored through the Inherit Transform Channels attributes.

ParameterDetails
Position X The objects position along the local x-axis.
Position Y The objects position along the local y-axis.
Position Z The objects position along the local z-axis.
Rotation Heading The objects rotation around the local y-axis.
Rotation Pitch The objects rotation around the local x-axis.
Rotation Bank The objects rotation around the local z-axis.
Scale X The objects scale along the local x-axis.
Scale Y The objects scale along the local y-axis.
Scale Z The objects scale along the local z-axis.

Control the inheritance of the transforms from the parent.

ParameterDetails
Position Toggle inheritance of the Position from the parent.
Rotation Toggle inheritance of the Rotation from the parent.
Scale Toggle inheritance of the Scale from the parent.
World Position Only Inherit the world position from the parent only, rotation and scale will be ignored. Overrides above properties.
Inherit Time Toggle inheritance of time from the parent.

These properties control the core behaviours of the node.

ParameterDetails
Offset X The offset vector’s x component.
Offset Y The offset vector’s y component.
Offset Z The offset vector’s z component.
Offset Relative To Clip Plane If enabled, the offset vector will be rotated to align to the cut plane. the offset z parameter will control the offset from the cut plane along the plane’s normal.
Subdivisions Amount of subdivisions to add in the extended segment.

Inputs

NameDescriptionTypical Input
Extend MaterialMaterial to use on the Extended Segment.Material
Generated WeightmapAdd a weightmap to vary the strength of the deformer across the surface.Generate Weightmap
Transform ModifiersApply the transforms of another node to this node.Null
Target NodeModifiy the rotations of the node to always direct the z axis towards the input.Null
Local Transform OverrideApply the transforms of another node to this node, relative to its parent.Null