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Spline Extend

Spline Extend

Updated: 3 Feb 2025

Cut and extend a parent mesh along a spline
Example .dfx

Method #

This node cuts the parent mesh along the chosen axis, extends the cut faces with subdivisions, and fits the result on to a spline. The spline time values can be modified to determine which part of the spline should be used. This node requires a node that provides a spline be connected to the Spline input. Nodes that provide a spline include Spline and Editable Spline nodes, and geometry nodes which have been converted to splines. If the source provides multiple splines, the extended geometry will be duplicated to each spline.

Parameters

These properties control the core behaviours of the node.

ParameterDetails
Cut Axis The axis to perform the cut.
Cut Offset The offset along the cut axis at which to perform the cut.
Subdivisions The number of subdivisions of each extended cut face.
Match Spline Subdivision

Controls how the subdivisions generated on the surface react to changes in the spline time min/max.

  • When disabled, the number of subdivisions (and thus the number of resultant polygons) remains constant, and move along with Spline Min/Max.
  • When enabled, the subdivisions are static along the spline, and dynamically generate along the spline when needed.
Spline Time Min The minimum of the used spline range, between 0 and 1.
Spline Time Max The maximum of the used spline range, between 0 and 1.

The properties control the time at which the node is active. See Timeline for editing time segments.

ParameterDetails
Duration Control the duration of the node’s time segment.
  • Composition Duration : Use the length of the composition for the node’s time segment duration.
  • Custom : Set a custom duration for the node’s time segment.
Node Time The custom start and end time for the node.
Duration (Timecode) The length of the node’s time segment (in time).
Duration (Frames) The length of the node’s time segment (in frames).
Time Segment Enabled Set whether the node’s time segment is enabled or not in the Timeline.

Inputs

NameDescriptionTypical Input
SplineThe source spline.Spline
Extend MaterialThe material to use for the extended mesh.Material
Generated WeightmapAdd a weightmap to vary the strength of the deformer across the surface.Generate Weightmap
Transform ModifiersApply the transforms of another node to this node.Null
Target NodeModifiy the rotations of the node to always direct the z axis towards the input.Null
Local Transform OverrideApply the transforms of another node to this node, relative to its parent.Null