Connect With Lines
Updated: 3 Feb 2025
Generates lines between the parent mesh to a destination meshUpdated: 3 Feb 2025
Generates lines between the parent mesh to a destination meshThis node generates lines connecting the parent mesh’s vertices to points on the destination mesh, replacing the parent mesh. A geometry node must be connected to the Object input for this node to function.
These properties control the core behaviours of the node.
Parameter | Details |
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Connection Mode | The connection method.
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Max Connection Radius | The maximum length of a connection that is allowed. |
Subdivisions | The number of subdivisions of each connection line. |
Index Offset | The vertex index offset, for use in index mode. |
Lock Distribution | Locking the distribution generates the connections once and updates their positions and attributes on each subsequent update using the same distribution. otherwise the connections are redistributed every frame, which will change if the mesh vertices are changing. note that if the topology of the source mesh is changing the distribution can’t be locked and will give undefined results if used. |
Name | Description | Typical Input |
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Object | The target object. | 3D Object |
Generated Weightmap | Weightmap to control the density of points in Spread Over Polygons mode. | Generate Weightmap |
Point Size Weightmap | Weightmap to control the point size. | Generate Weightmap |