Scale Primitives
Method #
This node …
Parameters
Parameter Details
Position X TBC
Position Y TBC
Position Z TBC
Rotation Heading TBC
Rotation Pitch TBC
Rotation Bank TBC
Scale X TBC
Scale Y TBC
Scale Z TBC
Parameter Details
Position TBC
Rotation TBC
Scale TBC
World Position Only TBC
Inherit Time TBC
Parameter Details
Apply Mode TBC
- Vertices : TBC
- Chunks : TBC
Shader TBC
Blend Amount TBC
Mode TBC
- Falloff : TBC
- Random : TBC
- Fbm : TBC
- Ripples : TBC
Primitive Scale TBC
Num Octaves TBC
Noise Scale TBC
Lacunarity TBC
Gain TBC
Seed TBC
Ripple Speed TBC
Ripple Peak Sharpness TBC
Ripple Scale TBC
Ripple Repeat Rate TBC
Animation Speed TBC
Time Mode TBC
- Locked To Timecode : TBC
- Running / Loopable : TBC
Parameter Details
Use Falloff TBC
Falloff Shape TBC
- Sphere : TBC
- Cylinder : TBC
- Plane : TBC
Falloff Shape Orientation TBC
- X : TBC
- Y : TBC
- Z : TBC
Outer Range TBC
Inner Range TBC
Falloff Curve Power TBC
Falloff Curve TBC
Invert Falloff TBC
Inputs
Parameter | Details |
---|---|
Position X | TBC |
Position Y | TBC |
Position Z | TBC |
Rotation Heading | TBC |
Rotation Pitch | TBC |
Rotation Bank | TBC |
Scale X | TBC |
Scale Y | TBC |
Scale Z | TBC |
Parameter | Details |
---|---|
Position | TBC |
Rotation | TBC |
Scale | TBC |
World Position Only | TBC |
Inherit Time | TBC |
Parameter | Details |
---|---|
Apply Mode | TBC
|
Shader | TBC |
Blend Amount | TBC |
Mode | TBC
|
Primitive Scale | TBC |
Num Octaves | TBC |
Noise Scale | TBC |
Lacunarity | TBC |
Gain | TBC |
Seed | TBC |
Ripple Speed | TBC |
Ripple Peak Sharpness | TBC |
Ripple Scale | TBC |
Ripple Repeat Rate | TBC |
Animation Speed | TBC |
Time Mode | TBC
|
Parameter | Details |
---|---|
Use Falloff | TBC |
Falloff Shape | TBC
|
Falloff Shape Orientation | TBC
|
Outer Range | TBC |
Inner Range | TBC |
Falloff Curve Power | TBC |
Falloff Curve | TBC |
Invert Falloff | TBC |
Name | Description | Typical Input |
---|---|---|
Falloff Node | TBC | TBC |
Generated Weightmap | TBC | TBC |
Transform Modifiers | TBC | TBC |
Target Node | TBC | TBC |
Local Transform Override | TBC | TBC |
Position X | TBC | TBC |
Position Y | TBC | TBC |
Position Z | TBC | TBC |
Rotation Heading | TBC | TBC |
Rotation Pitch | TBC | TBC |
Rotation Bank | TBC | TBC |
Scale X | TBC | TBC |
Scale Y | TBC | TBC |
Scale Z | TBC | TBC |
Get World Position X | TBC | TBC |
Get World Position Y | TBC | TBC |
Get World Position Z | TBC | TBC |
Blend Amount | TBC | TBC |
Animation Speed | TBC | TBC |
Inner Range | TBC | TBC |
Outer Range | TBC | TBC |
Falloff Curve Power | TBC | TBC |
Primitive Scale | TBC | TBC |
Noise Scale | TBC | TBC |
Lacunarity | TBC | TBC |
Seed | TBC | TBC |
TBC | TBC | |
Ripple Speed | TBC | TBC |
Ripple Peak Sharpness | TBC | TBC |
Ripple Scale | TBC | TBC |
Ripple Repeat Rate | TBC | TBC |