Notch Notch
Manual 1.0 Manual 0.9.23
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Object To Points

Object To Points

Updated: 3 Feb 2025

Convert the parent mesh into points

image

Example .dfx

Method #

This node converts the parent mesh into points. The vertices of the mesh may be used directly, or points can be derived from the polygon centres or distributed evenly over the polygons of the mesh.

Parameters

These properties control the core behaviours of the node.

ParameterDetails
Spread Mode The point distribution method.
  • Vertex : The vertices of the parent mesh are used as the output points directly.
  • Polygon Centre : The centres of the polygons of the parent mesh are used as the output points.
  • Spread Over Polygons : Points are spread evenly over the polygons of the parent mesh. a weightmap may be used to influence the distribution.
Point Size The radius of each output point.
Num Spread Points The number of points to spread over the surface, when “spread over polygons” mode is used.
Lock Distribution In spread over polygons mode, locking the distribution spreads points over the source mesh once and updates their positions and attributes on each subsequent update using the same distribution. otherwise the points are redistributed every frame, which will change if the mesh vertices are changing. note that if the topology of the source mesh is changing the distribution can’t be locked and will give undefined results if used.
Seed The random seed, in spread over polygons mode.
Separation Distance The distance to separate the points when “spread over polygons” mode is used.

The properties control the time at which the node is active. See Timeline for editing time segments.

ParameterDetails
Duration Control the duration of the node’s time segment.
  • Composition Duration : Use the length of the composition for the node’s time segment duration.
  • Custom : Set a custom duration for the node’s time segment.
Node Time The custom start and end time for the node.
Duration (Timecode) The length of the node’s time segment (in time).
Duration (Frames) The length of the node’s time segment (in frames).
Time Segment Enabled Set whether the node’s time segment is enabled or not in the Timeline.

Inputs

NameDescriptionTypical Input
Point Size WeightmapWeightmap to control the point size.Generate Weightmap
Generated WeightmapAdd a weightmap to vary the strength of the deformer across the surface.Generate Weightmap
Transform ModifiersApply the transforms of another node to this node.Null
Target NodeModifiy the rotations of the node to always direct the z axis towards the input.Null
Local Transform OverrideApply the transforms of another node to this node, relative to its parent.Null