Notch Notch
Manual 1.0 Manual 0.9.23
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Merge Points

Merge Points

Updated: 3 Feb 2025

Merge vertices of the parent mesh by proximity
Example .dfx

Method #

This node merges the vertices of the input mesh by proximity, and removes any degenerate polygons that result. Note that when two vertices are merged they become a single vertex - not two vertices with the same position. This can destroy the parent mesh unless applied carefully.

Parameters

These properties control the core behaviours of the node.

ParameterDetails
Merge Distance The distance separation below which vertices are merged.

Inputs

NameDescriptionTypical Input
Generated WeightmapAdd a weightmap to vary the strength of the deformer across the surface.Generate Weightmap
Transform ModifiersApply the transforms of another node to this node.Null
Target NodeModifiy the rotations of the node to always direct the z axis towards the input.Null
Local Transform OverrideApply the transforms of another node to this node, relative to its parent.Null