Notch Notch
Manual 1.0 Manual 0.9.23
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Merge Points

Merge Points

Updated: 3 Feb 2025

Merge vertices of the parent mesh by proximity
Example .dfx

Method #

This node merges the vertices of the input mesh by proximity, and removes any degenerate polygons that result. Note that when two vertices are merged they become a single vertex - not two vertices with the same position. This can destroy the parent mesh unless applied carefully.

Parameters

These properties control the core behaviours of the node.

ParameterDetails
Merge Distance The distance separation below which vertices are merged.

The properties control the time at which the node is active. See Timeline for editing time segments.

ParameterDetails
Duration Control the duration of the node’s time segment.
  • Composition Duration : Use the length of the composition for the node’s time segment duration.
  • Custom : Set a custom duration for the node’s time segment.
Node Time The custom start and end time for the node.
Duration (Timecode) The length of the node’s time segment (in time).
Duration (Frames) The length of the node’s time segment (in frames).
Time Segment Enabled Set whether the node’s time segment is enabled or not in the Timeline.

Inputs

NameDescriptionTypical Input
Generated WeightmapAdd a weightmap to vary the strength of the deformer across the surface.Generate Weightmap
Transform ModifiersApply the transforms of another node to this node.Null
Target NodeModifiy the rotations of the node to always direct the z axis towards the input.Null
Local Transform OverrideApply the transforms of another node to this node, relative to its parent.Null