Points
Updated: 13 Dec 2024
Updated: 13 Dec 2024
These nodes create and edit Point geometry, such as point clouds. Points can be used as sources for new effects, such as points to draw lines to/from, or to render points in space. Points are raytraced directly, so they are infinitely smooth spheres. For more shapes, look at using Mesh Cloner with these nodes.
Merge vertices of the parent mesh by proximity
Convert the parent mesh into points
Scales the points and lines of a parent mesh
Spread out the vertices of the parent mesh