Notch Notch Manual 1.0
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Points

Points

These nodes create and edit Point geometry, such as point clouds. Points can be used as sources for new effects, such as points to draw lines to/from, or to render points in space. Points are raytraced directly, so they are infinitely smooth spheres. For more shapes, look at using Clone To Mesh with these nodes.

Nodes

Merge PointsMerge Points

This node merges the vertices of the parent mesh by proximity.

Object To PointsObject To Points

This node converts the parent mesh into points.

Scale PrimitivesScale Primitives

This node scales the faces of a parent mesh.

Spread Out PointsSpread Out Points

This node separates the vertices of the parent mesh.