Colour Ramp
Updated: 4 Dec 2023
Outputs colours or gradients, based on the colours selected.Updated: 4 Dec 2023
Outputs colours or gradients, based on the colours selected.This node generates colours or gradients, based on the colours selected. The output ramp can be used to control how colours change in another node, such as a Particle Emitter.
These properties control the core behaviours of the node.
| Parameter | Details |
|---|---|
| Num Control Points | Number of control colours. |
| Selection Mode |
How the colours are selected and output.
|
| Single Colour Index | Selects an individual colour to be output. Only functions with single colour selection selected in the selection mode attribute. |
| Gradient Texture Mode |
Decide how to create the colour ramp.
|
| Preview In Viewport |
Preview the generated image as an overlay in the viewport.
|
Depending on how high the number of control points set in the attributes, will change how many control colours will appear in this window.
| Parameter | Details |
|---|---|
| Invert Order | Invert the order of the colours. |
| Colour 0 | First colour for the coulour ramp |
| Colour 1 | Second colour for the colour ramp |
The properties control the time at which the node is active. See Timeline for editing time segments.
| Parameter | Details |
|---|---|
| Duration |
Control the duration of the node’s time segment.
|
| Node Time | The custom start and end time for the node. |
| Duration (Timecode) | The length of the node’s time segment (in time). |
| Duration (Frames) | The length of the node’s time segment (in frames). |
| Time Segment Enabled | Set whether the node’s time segment is enabled or not in the Timeline. |
There are no inputs for this node.