Notch Notch Manual 1.0
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3D

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Method #

The nodes…

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TODO Section Description

Bone A bone for skeletal deformations.
Facial Tracking Geometry Generate a mesh from face tracking data.
Lines Draws lines between input nodes.

Nodes

3D Exporter Export geometry to an external file format.
3D Object Add an imported 3D mesh to the scene.
3D Primitive Generate a 3D primitive as a mesh
3D Scene Add an imported 3D scene to the scene.
Auto Bounding Box A bounding box generated from another nodes bounds.
Bounding Box A bounding zone for controlling other systems.
Combine Geometry Merge multiple sources of geometry into one.
Depth Camera Mesh This node generates a mesh from depth camera data.
Duplicate Geometry TBC
Exposable Null A transform which can be easily exposed for control by a media server.
Freeze Geometry Merges sources of geometry together, and freezes updates to save on processing.
Image Plane Render an image or video on a plane in 3D space.
Node Trail Creates a spline that follows a node.
Null A generic transform node.
Revolve Spline TBC
Skybox Add a skybox to the scene.
Spline This node defines a spline in 3D space from a number of control points.
Spline Extruder 2 This node extrudes n-gon shapes along a spline.
Spline From Nulls Add a spline to the scene.
Text Add 3D text to the scene.
Tweening Null Smooth the movement of an input node.