Notch Notch Manual 1.0
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Proxy Block

Proxy Block

IMPORTANT: Notch Block & Standalone exports are disabled during Private Beta. They will be re-enabled at a later stage; after further renderer optimisation work.

Method #

Exporting a proxy block to a media server allows you to control a Notch standalone running on the same or different PC. Useful for outboard rendering - or scenarios where the media server does not have a GPU powerful enough to render generative graphics.

Features supported #

  • Pass textures/video from media server to Notch (e.g. SDI capture)
  • Pass textures/video out of Notch into Media server (the resulting output)
  • Control properties exposed in the Notch project
  • Render Notch content at frame intervals (i.e. surface rate of 60fps, Notch rate at 30fps)

Instructions #

Two components are needed for a proxy block setup to work:

  • A Notch Proxy Block loaded into a media server, addressing the IP and port number of the PC running standalone
  • A Notch Standalone executable configured to listen out for proxy block connections.

Generating & Running the Standalone #

  1. Go to Project -> Compile Standalone
  2. Export the standalone to a relevant independent PC
  3. Run the standalone using the +proxyreceiverport 12345 parameter, setting the listening port as you see fit.

Generating & Configuring the Proxy Block #

  1. Go to Project > Compile Proxy Block
  2. Export the block to the relevant Media Server file location
  3. Import inside the Media Server as any regular Notch Block
  4. In the blocks exposed parameters, you will find fields for IP address and Port number to connect to the Standalone