Method
This node warps an image with a ripple emanating from the center of the screen.
Raw texture |
Processed texture |
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![Raw Guitar Image]() |
![Ripple]() |
Example Nodegraph |
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![]() |
Attributes
Name |
Description |
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Active |
Enables or disables the effect. Disabling the effect means it will no longer compute, so disabling a node when not in use can improve performance. |
Blend Amount |
Changes the opacity of the new effect over the original image. |
Blend Mode (RGB) |
Change how the generated effect blends with the parent image RGB. |
Blend Mode (Alpha) |
Change how the generated effect blends with the parent image alpha. |
Displacement Amount |
How much the warp effect displaces the image. |
Falloff Range |
How length of the blend to the displacement. |
Max Displacement |
Maximum height of the ripple. |
Ripple Speed |
Speed at which the ripple moves. |
Ripple Peak Sharpness |
How sharp the peaks of the ripples are. |
Ripple Scale |
How many ripples are generated. |
Ripple Repeat Rate |
How many seconds between each new ripple. |
Affect Channels
Select which of the RGBA colour channels are affected by the effect.
Inputs
Name |
Description |
Typical Node Input |
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Falloff Node |
Add a gradient that controls how far the effect affects the image. |
Gradient 2D |
Active |
Enables or disables the effect. Disabling the effect means it will no longer compute, so disabling a node when not in use can improve performance. |
Envelope Modifier |
Outputs
There are no outputs from this node.