The Rigid Body Procedural node allows a procedural system to be used as a static collider for rigid bodies. It must be parented to a Rigid Body Root.


Name Description Typical Node Input
Procedural Root The root node of the procedural system to use Procedural Root Node
Transform Modifier Links all transform properties to the input node. Null
Target Node Always faces the x-axis towards the inputs anchor point. Null
Local Transform Override Override the transformation values of the node, relative to its parent. Null


There are no outputs from this node.