Method
This nodes allows you to switch the kind of input that goes into a node based on the number of nodes connected to it. Currently, only 3D Meshes, Images and Materials can be connected to this node, and switched between.
Attributes
Name | Description |
---|---|
Input Node Index | Select the node you wish to pass through based on its position in the Nodegraph. |
Inputs
Name | Description | Typical Node Input |
---|---|---|
Select Input Node | This node will accept any Material, Image, or Mesh connected, but will filter once an output connection is established. | Material |
Transform Modifier | Links all transform properties to the input node. | Null |
Target Node | Always faces the x-axis towards the inputs anchor point. | Null |
Local Transform Override | Override the transformation values of the node, relative to its parent. | Null |
Outputs
This node can connect to any Image, Mesh or Material Input.