This node detects if the centre point of an object moves into a region. Generally used in conjunction with an Extractor node.


Name Description
Position X Move its position along the x-axis in local space.
Position Y Move its position along the y-axis in local space.
Position Z Move its position along the z-axis in local space.
Rotation Heading Rotate the object about the y-axis.
Rotation Pitch Rotate the object about the x-axis.
Rotation Bank Rotate the object about the z-axis.
Scale X Scale along the x-axis.
Scale Y Scale along the y-axis.
Scale Z Scale along the z-axis.

Inherit Transform Channels

Toggle which transform channels should be inherited. By default, all are on.


Name Description
Current Hit Zone Outputs a different value for each possible hit zone.
Any Hit Zone Outputs a value if any zone is hit.
Num Hits Outputs the number of concurrent hits within all zones combined.
Shape Select a shape to check overlap with.


Name Description Typical Node Input
Test Points Points to test the position of. Null
Zones Zones within which to check for the Test Points.. Bounding Box
Transform Modifier Links all transform properties to the input node. Null
Target Node Always faces the x-axis towards the inputs anchor point. Null
Local Transform Override Override the transformation values of the node, relative to its parent. Null


When connected to an extractor, “Current Hit Zone” and “Any Hit Zone” can output their value and control other nodes.