Method
This node takes the transform data from a Windows touch enabled display, and converts it into an Array of points.
See the Array Sources node to see how this node is used in the nodegraph to multi-instance child nodes.
Transform
Name | Description |
---|---|
Position X | Move its position along the x-axis in local space. |
Position Y | Move its position along the y-axis in local space. |
Position Z | Move its position along the z-axis in local space. |
Rotation Heading | Rotate the object about the y-axis. |
Rotation Pitch | Rotate the object about the x-axis. |
Rotation Bank | Rotate the object about the z-axis. |
Scale X | Scale along the x-axis. |
Scale Y | Scale along the y-axis. |
Scale Z | Scale along the z-axis. |
Inherit Transform Channels
Toggle which transform channels should be inherited. By default, all are on.
Attributes
Name | Description |
---|---|
Axis | Select which axis the touch array should appear along |
Flip X Axis | Flip the X axis of the incoming Windows Touch data. |
Flip Y Axis | Flip the Y axis of the incoming Windows Touch data. |
Apply Node Transforms To Array Elements Only | When Enabled, transform changes applied to this nodes transform properties will also be applied to the array elements, and carried onto any nodes this data is used. |
Easing
Name | Description |
---|---|
Ease Points On | Enable Point Easing in, so new points don’t immediately appear. |
Ease Points On Mode | Edit the easing curve for how the new points will appear.
|
Ease Points On Duration | How long the points should take to fully appear. |
Ease Points Off | Enable Point Easing out, so removed points don’t immediately disappear. |
Ease Points Off Mode | Edit the easing curve for how the removed points will disappear.
|
Ease Points Off Duration | How long the points should take to fully disappear. |
Easing Points Affects Point Scales | Allow the points to scale in size while easing. |
Easing Points Affects Point Opacities | Allow the points to fade the opacity of objects while easing. |
Bounds
Set the bounding dimensions of the incoming data, and the area within which points will be generated.
Inputs
Name | Description | Typical Node Input |
---|---|---|
2D Bounds Source | Sets the 2D area the point will appear within. | Region Camera |
Transform Modifier | Links all transform properties to the input node. | Null |
Target Node | Always faces the x-axis towards the inputs anchor point. | Null |
Local Transform Override | Override the transformation values of the node, relative to its parent. | Null |
Outputs
This node outputs a transform array – which may be used directly with a Clone To Transform Array, or to clone other nodes within Field or Particle systems.