Method
This node allows you control any Blend Shapes / Morphs which are available for the attached mesh.
*Notch only support Blend Shapes from FBX and Alembic mesh formats.
Transform
Name |
Description |
---|
Position X |
Move its position along the x-axis in local space. |
Position Y |
Move its position along the y-axis in local space. |
Position Z |
Move its position along the z-axis in local space. |
Rotation Heading |
Rotate the object about the y-axis. |
Rotation Pitch |
Rotate the object about the x-axis. |
Rotation Bank |
Rotate the object about the z-axis. |
Scale X |
Scale along the x-axis. |
Scale Y |
Scale along the y-axis. |
Scale Z |
Scale along the z-axis. |
Inherit Transform Channels
Toggle which transform channels should be inherited. By default, all are on.
Attributes
Name |
Description |
---|
Morph Names |
The name of the blend shape you are looking to control. |
Blend Shape Property |
The name of your blend shape, and the blend amount to that shape. |
Inputs
Name |
Description |
Typical Node Input |
---|
Weight Controllers |
Allows for weightmaps to be input to modulate the blend shapes. |
Image Plane |
Transform Modifier |
Links all transform properties to the input node. |
Null |
Target Node |
Always faces the x-axis towards the inputs anchor point. |
Null |
Local Transform Override |
Override the transformation values of the node, relative to its parent. |
Null |