Method
This reads an array of transforms from a table resource. The array is used to instance the child subtree of the node – so the subtree / children are re-rendered for every transform in the array. The number of elements in the array will match the number of rows (Table) or items (Flat list) in the table.
Each transform channel (position, rotation, scale) can be:
- attached to a column of the table (in Table mode)
- step offset for each item
- be kept constant
Nodegraph
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Transform
Name | Description |
---|---|
Position X | Move its position along the x-axis in local space. |
Position Y | Move its position along the y-axis in local space. |
Position Z | Move its position along the z-axis in local space. |
Rotation Heading | Rotate the object about the y-axis. |
Rotation Pitch | Rotate the object about the x-axis. |
Rotation Bank | Rotate the object about the z-axis. |
Scale X | Scale along the x-axis. |
Scale Y | Scale along the y-axis. |
Scale Z | Scale along the z-axis. |
Inherit Transform Channels
Toggle which transform channels should be inherited. By default, all are on.
Attributes
Name | Description |
---|---|
CSV File | The table resource. |
Table Layout |
|
CSV Entries Per Transform | Used for 1D/Flat List setups, where you need to specify the number of CSV instances per transform instance |
Channel Data
Name | Description |
---|---|
Channel Source – Position/Rotation/Scale X/Y/Z |
|
CSV Index – Position X/Y/Z | Behavior depends on Table Layout:
|
Channel Offset – Position X/Y/Z | Offsets by the given amount (regardless of CSV Data, Constant, Stepped) |
Channel Scale – Position X/Y/Z | Behavior depends on Channel Source:
|
Inputs
Name | Description | Typical Node Input |
---|---|---|
Transform Modifier | Links all transform properties to the input node. | Null |
Target Node | Always faces the x-axis towards the inputs anchor point. | Null |
Local Transform Override | Override the transformation values of the node, relative to its parent. | Null |
Outputs
There are no outputs from this node.