This node emits colour/ink into a field using a procedural node network. Procedural nodes should be parented to the Procedural Emitter in order to generate procedural forms that will be converted into field ink.
|Position X||Move its position along the x-axis in local space.|
|Position Y||Move its position along the y-axis in local space.|
|Position Z||Move its position along the z-axis in local space.|
|Rotation Heading||Rotate the object about the y-axis.|
|Rotation Pitch||Rotate the object about the x-axis.|
|Rotation Bank||Rotate the object about the z-axis.|
|Scale X||Scale along the x-axis.|
|Scale Y||Scale along the y-axis.|
|Scale Z||Scale along the z-axis.|
Inherit Transform Channels
Toggle which transform channels should be inherited. By default, all are on.
|Distance To Alpha Scale||Controls how the distances defined by the procedural system are converted into transparency values in the field – which is analogous to the density of the shape.|
|Blend Amount||How much the emitter blends with the field.|
|Blend Mode||How the emitter blends into the field. See Blend Modes for details.|
|Name||Description||Typical Node Input|
|Procedural Root||Connect a source procedural node.||Procedural Root|
|Bounding Box||Limits the area that the procedural emitter will use.||Bounding Box|
|Transform Modifier||Links all transform properties to the input node.||Null|
|Target Node||Always faces the x-axis towards the inputs anchor point.||Null|
|Local Transform Override||Override the transformation values of the node, relative to its parent.||Null|
The outputs section for this node is currently being worked on.