Method
This node emits colour/ink into the field using the volume of a primitive shape.
Example |
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Transform
Name |
Description |
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Position X |
Move its position along the x-axis in local space. |
Position Y |
Move its position along the y-axis in local space. |
Position Z |
Move its position along the z-axis in local space. |
Rotation Heading |
Rotate the object about the y-axis. |
Rotation Pitch |
Rotate the object about the x-axis. |
Rotation Bank |
Rotate the object about the z-axis. |
Scale X |
Scale along the x-axis. |
Scale Y |
Scale along the y-axis. |
Scale Z |
Scale along the z-axis. |
Inherit Transform Channels
p. Toggle which transform channels should be inherited. By default, all are on.
Attributes
Name |
Description |
---|
Shape Type |
Choose which object the field is emitted from. |
Colour |
Select a colour for the emitted field. |
Amount |
How strong the emitter is on the field. |
Hardness |
How hard the edges of the shape are. |
Radius Outer |
Controls the outer radius of the shape. |
Radius Inner |
Controls the inner radius of the shape. |
Angle |
Change the angle difference in the fan blade, thus adding more or fewer fans. |
Fan Blade Width |
Change the width of the fan blades. Only functions when the Fan is selected in the Shape Type attribute. |
Colour Ramp Angle Scale |
Controls the spread of the colour ramp. |
Blend Mode |
How the emitter blends into the field. See Blend Modes for details. |
Inputs
Name |
Description |
Typical Node Input |
---|
Colour Ramp |
Adds a colour gradient to the field. |
Colour Ramp |
Transform Modifier |
Links all transform properties to the input node. |
Null |
Target Node |
Always faces the x-axis towards the inputs anchor point. |
Null |
Local Transform Override |
Override the transformation values of the node, relative to its parent. |
Null |
Outputs
The outputs section for this node is currently being worked on.