Method
This node deforms the field based on a Fractional Brownian Motion algorithm. This allows extra fine detail and animation to be added to already-made field systems without changing the underlying simulation or requiring a higher resolution field.
Transform
Name | Description |
---|---|
Position X | Move its position along the x-axis in local space. |
Position Y | Move its position along the y-axis in local space. |
Position Z | Move its position along the z-axis in local space. |
Rotation Heading | Rotate the object about the y-axis. |
Rotation Pitch | Rotate the object about the x-axis. |
Rotation Bank | Rotate the object about the z-axis. |
Scale X | Scale along the x-axis. |
Scale Y | Scale along the y-axis. |
Scale Z | Scale along the z-axis. |
Inherit Transform Channels
Toggle which transform channels should be inherited. By default, all are on.
Attributes
Name | Description |
---|---|
Displacement Amount | How much the deformer displaces the original mesh. |
Noise Scale | Scale the size of any noise generated. |
Falloff Range | Limits the range the deformer is effective at. |
Animation Rate | Speed the deformer is animated at. |
Lacunartiy | How large the gaps between the generated noise is. |
Gain | The smoothness of the generated noise. |
Update Time Mode | How the deformer updates with relation to the time code.
|
Upsample Densities | When enabled, the Density field will be double in resolution, but the velocity field remain the same size. This will give much greater clarity to the image, with a smaller impact on performance. |
Inputs
Name | Description | Typical Node Input |
---|---|---|
Falloff Node | Use an input object to control the transformation values of the falloff. | Null |
Transform Modifier | Links all transform properties to the input node. | Null |
Target Node | Always faces the x-axis towards the inputs anchor point. | Null |
Local Transform Override | Override the transformation values of the node, relative to its parent. | Null |
Outputs
There are no outputs from this node.