This node is similar to the Depth Camera / Kinect Source node, but instead combines two input images and generates a depth camera source from them. This can then be used with some of the other Depth Camera / Kinect nodes, such as the Depth Camera / Kinect Mesh.
|Preview In Viewport||Preview the effect blended with alpha in the viewport.|
|Preview Alpha In Viewport||Preview the alpha values in the viewport.|
|Near Clip Plane||The closest distance that will be rendered. NB: Reducing this value too low can reduce the accuracy of aspects of the render.|
|Far Clip Plane||The furthest distance that will be rendered by this camera. NB: Increasing this value too high, without increasing the Near Clip, can reduce the accuracy of aspects of the render.|
|Depth Clip Hardness||How harsh the falloff is for depth data.|
|Colour Image Offset X/Y||Manual alignment of the colour image to align with depth.|
|Output Depth||Toggle whether only the depth image is output.|
|Name||Description||Typical Node Input|
|Colour Source||Source colour image to be used.||Video Loader|
|Depth Source||Source depth image to be used.||Video Loader|
|Effect Mask||Mask out areas that Post-FX applied to this node won’t be applied.||Video Loader|
|Alpha Image||Add an image to control the alpha values of the image.||Video Loader|
There are no outputs from this node.