Method
This node emits particles from a pre-created particle cache. Particles will follow the motion of the particles in the cache once emitted.
Particle caches can be created from the Particle Root Node.
Transform
Name | Description |
---|---|
Position X | Move its position along the x-axis in local space. |
Position Y | Move its position along the y-axis in local space. |
Position Z | Move its position along the z-axis in local space. |
Rotation Heading | Rotate the object about the y-axis. |
Rotation Pitch | Rotate the object about the x-axis. |
Rotation Bank | Rotate the object about the z-axis. |
Scale X | Scale along the x-axis. |
Scale Y | Scale along the y-axis. |
Scale Z | Scale along the z-axis. |
Inherit Transform Channels
Toggle which transform channels should be inherited. By default, all are on.
Attributes
Name | Description |
---|---|
Particle Cache | Choose a particle cache file from the drop down list. |
Max Particle Count | Set a maximum particle count for the emitter. |
Playback Rate | Change the speed at which the particle animation is played back. |
Playback Time Offset | Offset the time the particles are played back at. |
Material
Can be overwritten by adding a material input.
p. Go to the material page
Name | Description |
---|---|
Colour | RGB colour of particles. |
Diffuse | Control how much the light is scattered from the surface of the object. |
Emissiveness | Control how much light is emitted by the particle. |
Life Colour Affecter Weight | Controls how much the result of any Life Colour Shading nodes are blended with the particle's colour. |
Particle Scale | Scale the size of the particle. |
Dof Amount | How much depth of field effects the particles material. |
Density | The density, for use in some simulations. |
Temperature | The density, for use in some simulations. |
Cooling Rate | The cooling rate, for thermal dynamics simulations. |
Density Decay | Control the rate of decay in the density. |
Fade In Time | What percentage through the particles life span the particle fades in. |
Fade Out Time | What percentage through the particles life span the particle fades out. |
Inputs
Name | Description | Typical Node Input |
---|---|---|
Colour Control Nodes | Control the colours of the particles. | Colour Ramp |
Transform Modifier | Links all transform properties to the input node. | Null |
Target Node | Always faces the x-axis towards the inputs anchor point. | Null |
Local Transform Override | Override the transformation values of the node, relative to its parent. | Null |
Outputs
The transformation values of this node will be inherited by its children. Furthermore, Affectors, Shading Rendering nodes will only be effective to the particles emit by this emitter.