A single bounce mirror reflection node is the simplest and most efficient raytraced reflection.
Using the RT Multi-Bounce Reflection node you can set multiple bounces in the reflection.
This node simulates raytraced ambient occlusion.
The Diffuse Bounce node simulates diffuse lighting of solid objects accurately with support for multiple bounces from any lighting in the scene.
Dednoisers and refinement
Rt Real-time Denioser should be used on all real-time animated scenes.
|Raytraced noise||RT Real-time Denoise turned on|
To use refinement on your scene, click the refine render button in the GUI or type Ctrl+Shift+R.
|Raytraced noise||RT Refinement on with 1000 refinement steps|
RT Glass Refraction is perfect for real-time scenes that need accurate and realistic glass.
The pathtracer is the most accurate and powerful multi raytracing node. Providing the whole raytracing suite in a single node.