Method
This node pixellates an image, giving it a lower resolution.
Raw texture |
Processed texture |
---|
![Raw Guitar Image]() |
![]() |
Example Nodegraph |
---|
![]() |
Attributes
Name |
Description |
---|
Active |
Turn the effect on or off. Values < 0.1 will turn the effect off, and deferred rendering must be on. |
Blend Amount |
Changes the opacity of the new effect over the original image. |
Blend Mode (RGB) |
Choose how the image blends with the scene. See Blend Modes for details. |
Blend Mode (Alpha) |
How the image alpha blends with the scene. See Blend Modes for details. |
Resolution |
Resolution of the grid, specifically controlling the number of squares along the Y axis. |
Colour Quantisation |
Select the image is quantised.
- None, The colour values are not quantised.
- Step, The colours are quantised to this amount.
- Step + Dither, The colours are quantised and dithered for a smoother output.
|
Colour Quantisation Steps |
Control the number of quantisation steps. |
CRT Emulation |
Enables a simple CRT emulation, in which the grid is broken up into RGB pixels. |
Affected Channels
Toggle which of the RGBA channels are affected by the effect.
Inputs
Name |
Description |
Typical Node Input |
---|
Active |
Turn the effect on or off. Values < 0.1 will turn the effect off, and deferred rendering must be on. |
Envelope Modifier |
Outputs
There are no outputs from this node.