This Node increases the appearance of small scale edges.
|Raw texture||Processed texture|
|Active||Turn the effect on or off. Values < 0.1 will turn the effect off, and deferred rendering must be on.|
|Blend Amount||Changes the opacity of the new effect over the original image.|
|Blend Mode (RGB)||Change how the generated effect blends with the parent image RGB.|
|Blend Mode (Alpha)||Change how the generated effect blends with the parent image alpha.|
|Apply To Solid Geometry Only||Toggle whether the effect should only apply to solid geometry, or the whole of the scene.|
|Brightness||Increase the brightness of the contrast.|
|Contrast||Increase the contrast in the image.|
|Local Area Size||Increase the harshness of the edges.|
Select which of the RGBA colour channels are affected by the effect.
There are no inputs for this node.
There are no outputs from this node.