This node allows you control any Blend Shapes / Morphs which are available for the attached mesh.

Example Bin Example Project


Name Description
Position X Move its position along the x-axis in local space.
Position Y Move its position along the y-axis in local space.
Position Z Move its position along the z-axis in local space.
Rotation Heading Rotate the object about the y-axis.
Rotation Pitch Rotate the object about the x-axis.
Rotation Bank Rotate the object about the z-axis.
Scale X Scale along the x-axis.
Scale Y Scale along the y-axis.
Scale Z Scale along the z-axis.

Inherit Transform Channels

Toggle which transform channels should be inherited. By default, all are on.


Name Description
Morph Names The name of the blend shape you are looking to control.
Blend Shape Property The name of your blend shape, and the blend amount to that shape.


Name Description Typical Node Input
Weight Controllers Allows for weightmaps to be input to modulate the blend shapes. Image Plane
Transform Modifier Links all transform properties to the input node. Null
Target Node Always faces the x-axis towards the inputs anchor point. Null
Local Transform Override Override the transformation values of the node, relative to its parent. Null