Method
This node recolours an image based on the luminance of another input image.
Raw texture |
Processed texture |
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![Recolour]() |
Input Image |
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Example Nodegraph |
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Attributes
Name |
Description |
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Active |
Turn the effect on or off. Values < 0.1 will turn the effect off, and deferred rendering must be on. |
Blend Amount |
Changes the opacity of the new effect over the original image. |
Blend Mode (RGB) |
Change how the generated effect blends with the parent image RGB. |
Blend Mode (Alpha) |
Change how the generated effect blends with the parent image alpha. |
Colour Image |
Override the input image. |
Input Scale |
Scale the depth of the input mages colour resolution. |
Input Offset |
Offset the colours used for the recolour. |
Affect Channels
Select which of the RGBA colour channels are affected by the effect.
Inputs
Name |
Description |
Typical Node Input |
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Source Image |
Image used to recolour the original image. |
Video Loader |
Outputs
There are no outputs from this node.
Notes
!The processed texture above has been slightly altered from default to show the kind of effect you can get with this node. By default, no change will be made to the node until you add a source image as an input.