Method

This node allows a Field Level Set System to be used as a procedural generator source. This path is useful for generating fluid like meshes via the Procedural Meshing Node.

Example
Example Nodegraph

Attributes

CSG Mode These options change how a this node combines with the rest of the procedural system. To find out more, see CSG Operation.
  • Replace, Replaces the previous procedural system.
  • Union, Adds the new procedural to the old procedural system.
  • Intersection, Interesects the new procedural with the old procedural.
  • Subtract, Subtracts the new procedural from the previous procedural system.
  • Blend, Blends between both procedurals – driven by the CSG Blend Weight.
  • Union Blend, A combination of Union and Blend – driven by the CSG Blend Weight.
  • Smooth Union, The new procedural is added to the old, and smoothing is applied to the outcome. Driven by the CSG Blend Weight.
  • Smooth Subtract, The new procedural is subtracted from the old, and smoothing is applied to the outcome. Driven by the CSG Blend Weight.
  • Offset, Adds one procedural ontop of the other another.
  • Custom Code, allows you to enter your own expression code.
CSG Blend Weight How much the new procedural blends with the old procedurals, depending on the CSG Blend Mode.
Material Colour Modify the colour for the procedural material.
Custom CSG Code Type your Custom code here, using the HLSL language. Read more on Editable Code.

Inputs

Name Description Typical Node Input
Field Source Connect a Field Level Set root to generate the procedural shape. Field Level Set Root
Transform Modifier Links all transform properties to the input node. Null
Target Node Always faces the x-axis towards the inputs anchor point. Null
Local Transform Override Override the transformation values of the node, relative to its parent. Null

Outputs

There are no outputs from this node.