Method

This node compresses an input image into DXT1 format and previews the result. This is a texture compression format which can be decompressed by the GPU directly in hardware, making it suitable for textures and also video which is to be played back on a GPU. DXV and HAP video formats both use DXT1.

Attributes

Name Description
Active Turn the effect on or off. Values < 0.1 will turn the effect off, and deferred rendering must be on.

Inputs

Name Description Typical Node Input
Active Turn the effect on or off. Values < 0.1 will turn the effect off, and deferred rendering must be on. Envelope Modifier

Outputs

There are no outputs from this node.