At present Notch interfaces directly with audio devices either via the standard Windows audio device interface or via ASIO.

Once setup, you can use audio with the following nodes:

Audio Devices Panel

The Audio Devices panel can be accessed from the menu: Devices -> Audio Devices…

Setting up audio devices for use in Notch Builder

To set up the audio devices to be used in Notch Builder:

  1. Go to menu Devices -> Audio Devices…
  2. In the Audio Playback Devices panel choose the playback device you wish to use (single click).
  3. In the Audio Capture Devices panel choose the recording device you wish to use (single click).

Setting up audio devices for use in Blocks and Standalone Executable

Notch uses search strings to find matching devices when running in Blocks or Standalone. This allows you to choose the audio device to use on the target machine without having an identical setup on the Builder machine.

To set the audio devices to use when running as a block or standalone:

  1. Go to menu Devices -> Audio Devices…
  2. In the Exported Block / Application panel you can type all or part of the name of the device to be used for Playback (WDM) / Capture (WDM) or ASIO.
  3. If you are using planning on using ASIO devices, select Use ASIO In Exported Block (if available)

If no audio devices are set in this panel, the Block/Standalone will use the default Windows audio devices for playback and capture.

Using ASIO

ASIO offers a number of distinct advantages over Windows Audio Devices:

  1. Much lower latency capture, which is important in audio reactive applications
  2. Multi-channel audio support, useful for taking stems from audio desks.

However, there can be limitations to ASIO audio:

  1. ASIO driver quality varies from device to device. Pro audio devices (such as RME) generally have excellent driver support, but your ‘on-board audio’ ASIO driver may not be as robust.
  2. Not all ASIO drivers are multi-client, meaning that only one block/program can access the audio device at one time.